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Mercante in Fiera Gran Bazar Modiano Traditional Italian Game

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Mercante in Fiera Gran Bazar

Game - $25US

Traditional Luck and Gambling Game

80 Cards

 

 

Shipping Information

Download Printable Game Rules

Mercante in Fiera Card Game

This is a unique and fun Italian family game. It involves luck and a little strategy. It is a good game for a large group, best with six or more players.  Perfect for family gatherings and Italian classes.

This newly produced version of the traditional game reflects the popularity of the Italian TV game show Mercante in Fiera.

This new and limited edition set has two cello wrapped packs of 40 cards each. The backs of the decks are an attractive pattern as in an oriental carpet, one red and one blue. There is also a game board for the Mercante, the auctioneer. The pictures are clear and cartoon-like, so even if you choose to play in English, there is no trouble distinguishing the cards. The words are normal Italian vocabulary (some versions of the game use nonsense words).

The plastic coated, triplex card-stock cards are large in size: 3.3" x 4.7" (8.5cm x 12cm) and the attractive box has an old-fashioned image of shoppers in an oriental bazaar.

There are several educational aspects for use in teaching Italian. Each card has a  word that can be spoken in Italian. The payments and bidding can also be accomplished in Italian.

You will need Mercante in Fiera cards and coins or poker chips for bidding for cards and for prizes.

The game played with two decks of 40 or more Mercante in Fiera cards each with a different image on each. The two decks are identical with different colors on the back. You will also need coins or poker chips for bidding for cards and for prizes.

One of the players is name the Mercante, the merchant or auctioneer, who leads the game. The Merchant is chosen at random or by some agreement. While serving as the Merchant, that player’s ability to win is limited, but the role is fun and important to enjoyment of the game.

Entering the Game: Each player pays a determined amount into the kitty to enter the game and the Merchant can also pay the same amount and deal herself in.

The Initial Deal: The Merchant takes the red deck, shuffles it, and deals an equal number of cards to each player, reserving ⅓ to ½ of the deck. Two is a common quantity, but one or three cards can also be dealt. For example, if there are 8 players, each could receive 3 cards and the rest are kept by the Merchant.

The players turn over their cards and put them in a line in front of themselves.

The Auction: The Merchant auctions small groups of cards (usually one to four at a time, but she can choose how many). She holds the cards under the table so the other players do not know how many cards they are bidding for. She then uses all her powers of persuasion to get the best price for the auction lot

For each auction, the Merchant determines the opening price. Each player is free to offer as much as she or he likes and can do so as many times as she or he wishes. Before selling the card to the highest bidder, the Merchant auctioneer must repeat the bid three times.  The funds from the bids are added to the kitty.

Once a group of cards has been sold and the payment collected by the merchant, another group of cards are auctioned, and so on until the whole first, red deck has been sold out. The Merchant must announce, in advance, the last auction,  saying “last cards.”

When a player buys some cards, she places them face up in front of herself together with the ones she already holds.  There is no limit to the number of cards a player may buy. The more she holds, the higher the chance to win a prize, but with a little luck even the starting cards alone may win. The Merchant usually isn’t allowed to bid because she knows how many cards are being auctioned. She must depend on the cards she received on the original deal.

Funding the Prizes: When all the cards of the first deck have been distributed or sold, the Merchant takes the second deck, the blue one. She shuffles and cuts it and takes 3 to 5 cards (judging according to the kitty funds and the number of the players) and, without looking at them or letting any other players see them, lays them outface down on the table. The Merchant takes the money collected in the kitty and with the other players agrees on the different prize values for the 3 to 5 prizes and puts the amount on top of each of the face-down cards.

Discarding the Losers: The Merchant takes the remaining blue cards in her left hand and with the right hand uncovers them one at a time, slowly, announcing the name and number on the card. The player who already has a matching card to the one announced by the Merchant turns it face down or sets it aside because it is now worthless.

The remaining cards in the players’ hands, after the Merchant has been through the entire blue deck, are the winning cards and each takes the prize according to the card that he or she holds. The Merchant uncovers the winning cards starting with the one with the lowest prize and ending with the first prize.

While the blue deck is being uncovered, the players can enliven the game by offering to buy cards from other players, which cards become more valuable the longer they survive the uncovering of the blue deck.

Some insight into play from the website: Andy’s Playing cards (http://a_pollett.tripod.com/cards4a.htm):

The key to a good game is to choose an experienced "merchant": he can make the auction exciting, by alternating the number of cards sold in each group, so that he will obtain good bids even for groups of one or two cards. Then, during the second part of the game, instead of calling out the cards straight away, he will use personal techniques to stir up the players interest (i.e. for a card like "the Dog", he might start asking "Who's got animals? Here is one with four legs... Is anybody selling his cards?” etc.). 

Also other players can take active part to the game, as they are left free to trade and sell one or more cards they own, during any part of the game. Obviously, only chance will decide the winning cards, but since players very often like to consider some subjects lucky or unlucky, or simply like or dislike them on a very personal basis, a fair amount of trades often takes place during the game, especially during the early and central stage of the round. 

There is no limit to the number of players who can take part to the game, but good rounds are played by no less than 6 people.

According to the number of players, it is possible to vary the quantity of cards dealt by the merchant at the opening of the game: the average is two, but when a large party of people is playing, it will be better to deal only one, so to keep enough cards for the auction. 

Names on Cards

The pictures on the cards are of objects and persons of all kinds, common and uncommon. The illustrations are self-explanatory if a little old-fashioned, for example, the warrior is in armor.

Mercante in Fiera Gran Bazar Modiano Traditional Italian Game

click on photo to enlarge

Mercante in Fiera Gran Bazar

Game - $25US

Traditional Luck and Gambling Game

80 Cards

 

Download Printable Game Rules

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Postage - Shipping

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